Engineer, developer, 3D artist, composer

Dev. Gamer. Builds tools when something annoys him.

I spend my evenings in Star Citizen. When the cockpit grinds, I close the game and code the tool that fixes it. All free, all signed, no telemetry, no accounts.

Built so far

A growing list of Windows utilities scratching very specific itches.

GamerJiggler
Keep your game alive while you alt-tab.
Mouse jiggler that focuses your game briefly to keep its anti-AFK timer fresh, then snaps right back. Multi-target with per-app idle clocks. Built-in OLED-safe black-screener.
Visit
MiningBuddy
Identify your ore in one scan.
Star Citizen scan-signature reader. Reads the on-screen RS value, identifies the rock and its cluster count instantly. Works on Nyx and Pyro, no Python, no Tesseract.
Visit
Obli Suite
A growing family of polished utilities.
Obliance, Obliview, Oblireach, Obliguard, Oblimap, Oblihub and a few more in the pipeline. Built with Vaintor. All Windows-native, all code-signed, all sharing the same dark UI and zero-telemetry philosophy.
Visit
HaulOps
Multi-crew hauling plans for Star Citizen.
Real-time multi-pilot hauling generator : pickup logic, route optimisation, live state sync between crewmates, local LLM for plan suggestions. Sync with UEX for stations and commodities. Next.js + tRPC + PostgreSQL + Socket.io + Ollama.
Closed beta - not public yet

Who's MeeJay anyway?

Systems & networks engineer by day, gamer by night, software engineer for the odd quantum or weekend. Most of what's on this page started as a personal annoyance I refused to keep living with.

I work mainly in C# / .NET on Windows because that's where my games live. I care about polish : signed binaries, dark themes, no telemetry, single-file distribution, real keyboard shortcuts, FR/EN UI, the works.

Every project here is free, distributed as a code-signed installer, and respects your machine : no background analytics, no accounts, no cloud, no "premium" plan.

Outside the keyboard : Electro House composer on FL Studio (Spotify, YouTube Music), 3D modeling printed in-house on Creality K2 Plus & Bambu Lab P1S, and hauling runs in Star Citizen with the crew.

100%
Signed binaries (Certum)
0
Trackers, accounts, cloud
FR
Indie, no agency overhead
FR/EN
Bilingual UI on every tool

Systems, networks & development, at scale

Systems, networks & development lead at an MSP-integrator. I run a heterogeneous estate across many multi-site retail clients - routing, perimeter security, telephony, M365, monitoring, cyber response - and I code the internal tools that keep the whole thing running.

Network
Hub-and-spoke IPsec mesh, BGP, MikroTik RouterOS at scale
Perimeter security
Sophos, OPNsense, multi-site IPsec tunnels, segmentation
Microsoft 365
Multi-tenant MSP / CSP, Exchange, Entra ID hardening
Monitoring
LibreNMS, Zabbix, Telegram alerting, custom dashboards
Cyber / IR / PRA
SentinelOne, HarfangLab, phishing IR (AiTM and beyond), PRA / PCA executed in weeks
VoIP
3CX, OXO Connect, Yealink fleet
Databases & virtualisation
Oracle, PostgreSQL, MySQL, SAP HANA, multi-host hypervisor estates
Code
C# / .NET (primary), PHP, automation N8N + Odoo (JSONRPC), PostgreSQL DWH
2000+
Sites under daily management
600+
Servers (VMs + hosts) operated
IR / PRA
Major cyberattacks handled end-to-end
MSP
Multi-tenant M365, portfolio & pre-sales

Reach out

Bug report, feature idea, "your tool saved my Star Citizen session" - all welcome.